Heroes
General
Prerequisites: Hero's mansion
level 1
The moment you have a hero's mansion
level one you can make a normal unit a hero. This means that you need a stable or barracks
before you actually can create a hero.
The hero can be send as a
reinforcement to other villages like every other unit. However if the village is
yours and you have built a hero's mansion
there prior to sending the hero, you can use the hero from this village as if it
had been created there.
When a hero is trained he has has 5 skill points
that can be used to increase his 5 abilities. Ability levels can be increased up
to level 100. Each time a hero gains a level he earns 5 additional ability
points that can be used to increase his 5 ability levels.
- Offense:
Points put into this ability increase the attack value of the hero. - Defense:
Points put into this ability increase the defense value of the hero. (The ratio of defense against infantry/calvary stays the same.) - Off-Bonus:
Points put into this ability increase the attack value of the whole army by 0.2% per level (maximum of 20%). This bonus only applies if the hero is attacking with the army. - Def-Bonus:
Points put into this ability increase the defense value of the whole army by 0.2% per level (maximum of 20%) This bonus only applies if the hero is defending with the army. Other defending troops not under your control will remain unaffected by this bonus. - Regeneration:
Points put into this ability increase the regeneration rate of the hero.
After upgrading a Hero's mansion
to level 10, you can use your hero to annex oases in your
surroundings. At building level 10 one oasis can be
annexed, at level 15 two and with a Hero's mansion
level 20 three. The oases you want
to annex have to be within the 7x7 square around your village.
The
example below marks "your" village in black and the oases you are theoretically
able to conquer in red. Hint: You can only have 3 oases per village.

Conquering player owned oases is
possible, too. You need to have at least one open slot in your hero's
mansion. Player owned oases can only be conquered using a normal attack.
Mind that you have to send your hero along or you cannot conquer the oasis. If
the village you are attacking from does not own any oases at the time of your
attacks the first successful attack will lower the oasis' loyalty from 100% to
0% making it yours. If you already own one, the attacks only lower the loyalty
by 60% and owning already two oases will cause the loyalty to decrease only by
40% in a successful attack.
Troops with higher start values (attack and
defense) are, of course, better and stronger than troops with lower stat values.
The reviving costs of the stronger troops are higher than those of the inferior
troops, though. Players can own a pool of three heroes and every time the active
one dies the player may choose one of the three to be revived.
Experience
Experience | |||||||||||||
Level | Kills | Level | Kills | Level | Kills | Level | Kills | Level | Kills | ||||
0. | 0 | 20. | 21000 | 40. | 82000 | 60. | 183000 | 80. | 324000 | ||||
1. | 100 | 21. | 23100 | 41. | 86100 | 61. | 189100 | 81. | 332100 | ||||
2. | 300 | 22. | 25300 | 42. | 90300 | 62. | 195300 | 82. | 340300 | ||||
3. | 600 | 23. | 27600 | 43. | 94600 | 63. | 201600 | 83. | 348600 | ||||
4. | 1000 | 24. | 30000 | 44. | 99000 | 64. | 208000 | 84. | 357000 | ||||
5. | 1500 | 25. | 32500 | 45. | 103500 | 65. | 214500 | 85. | 365500 | ||||
6. | 2100 | 26. | 35100 | 46. | 108100 | 66. | 221100 | 86. | 374100 | ||||
7. | 2800 | 27. | 37800 | 47. | 112800 | 67. | 227800 | 87. | 382800 | ||||
8. | 3600 | 28. | 40600 | 48. | 117600 | 68. | 234600 | 88. | 391600 | ||||
9. | 4500 | 29. | 43500 | 49. | 122500 | 69. | 241500 | 89. | 400500 | ||||
10. | 5500 | 30. | 46500 | 50. | 127500 | 70. | 248500 | 90. | 409500 | ||||
11. | 6600 | 31. | 49600 | 51. | 132600 | 71. | 255600 | 91. | 418600 | ||||
12. | 7800 | 32. | 52800 | 52. | 137800 | 72. | 262800 | 92. | 427800 | ||||
13. | 9100 | 33. | 56100 | 53. | 143100 | 73. | 270100 | 93. | 437100 | ||||
14. | 10500 | 34. | 59500 | 54. | 148500 | 74. | 277500 | 94. | 446500 | ||||
15. | 12000 | 35. | 63000 | 55. | 154000 | 75. | 285000 | 95. | 456000 | ||||
16. | 13600 | 36. | 66600 | 56. | 159600 | 76. | 292600 | 96. | 465600 | ||||
17. | 15300 | 37. | 70300 | 57. | 165300 | 77. | 300300 | 97. | 475300 | ||||
18. | 17100 | 38. | 74100 | 58. | 171100 | 78. | 308100 | 98. | 485100 | ||||
19. | 19000 | 39. | 78000 | 59. | 177000 | 79. | 316000 | 99. | 495000 |
FAQ and further information
Is it possible to assign rams, catapults, settlers, spies or administators
to be come hero?
- No, that is impossible.
How much can a hero carry?
- A hero can carry nothing at all.
Do I have to create 3 heroes first before I can delete one?
- As
long as a hero is dead he can be deleted, regardlessly how many heroes you have.
Do heroes show up in battle report?
- Yes, they do.
Can I see the skills of a hero in the battle report?
- No, this is
impossible.
What is the max. level of a skill?
- The max. level is 100 per
skill.
Is it possible to defend one village with multiple heroes?
- Yes,
but the def-bonus only applies to troops of the player who owns the hero giving
the bonus.
When does a hero lose hitpoints?
- Almost every time you attack
someone as the base defense (palace + wall) is enough to inflict at least some
damage.
Can a hero be used as sole defender or attacker in a combat?
-
Yes, but this is not advised as a hero will die if he receives more than 90
damage (or loses more than 90 hitpoints) in a single battle.
How is the experience of a hero calculated?
- Each dead soldier
(exp = upkeep of the dead soldier) in a battle where a hero took part is added
as experience. See the table above for a clear listing how much kills/experience
you need to gain another level.
Does a hero get experience when he dies in a battle?
- Yes, he
does.
How is the experience devided when there are several defending heroes?
- it is devided evenly between the heroes.
Example: If there are 3
heroes, each one would get 1/3 of the experience.
Does a hero get improved by upgrades done in the armoury and
the blacksmith?
- No, they do not influence a hero at all, regardlessly when the upgrade has
been done.
When can I start annexing oases?
- You need a hero's mansion
level 10, 15 and 20 for each oasis you want to annex.
How many heroes can one have at a time?
- Each player can only
have one active hero. If this hero dies, the player will have the option
to choose one of up to three inactive heroes (including the newly dead one) that
he wants to have revived.
Can I move my hero to another village of mine and use him from there to
attack?
- Yes, as long as the village you send him to as reinforcement
has a hero's
mansion.
What happens to the skills and experience when I revive a hero?
-
Apart from the hero having 100% hitpoints again, he will be same as before he
has been killed, he'll loose neither skills nor experience.